


Rumble Street

Path of Blood
Nickname: Dervishes
Virtues: Conviction and Self-Control
Bearing: Resolve. The followers of this Path are serious of their task and are incredibly dedicated to it.
Ethics of this Path
Faithfully follow the teachings of Haqim.
Mortals are beneath the notice of vampires. Feed from them only when necessary.
Lose no opportunity to obtain Kindred blood of any Generation. The power of the Blood shall ensure the clan's victory.
Withstand the Beast's fury. Failing to master oneself results in lessened prowess.
Seek knowledge that may aid the Clan in its war on the cursed spawn of Khayyin.
Extend the glory of Haqim's cause to other Kindred. Should they refuse, use them to further your own journey back to Khayyin's grace.
Current Practices
The fatal nature of this Path with regards to other Kindred stands behind much of the fear and mistrust of Clan Assamite. Predominantly practiced by proven ancillae and elders of the Clan, the Path of Blood leads those beings into direct conflict with non-Assamite vampires. Kindred on the Path of Blood gracefully attempt to convince other Kindred of their "one true way," so a few individuals from other Clans also support this Path.
Practitioners of little understanding seek merely to follow the teachings of Haqim, doing so without question. However, those of greatre wisdom seek to explore just what "becoming One" entails. By taking the cursed blood of the Antediluvians and their spawn, the followers of this Path hope to concentrate the curse of Khayyin in the hands of those that will use it responsibly (namely, the Assamite Clan). In such a way, according to the Path doctrine, can the great endgame of Gehenna be averted. Accordingly, Assamite Ancients practice rigorous purity and meditation, and rumors of a Golconda-like state among tese beings have recently trickled into the larger Kindred community.
Following the Path
This Path espouses the liberal practice of Kindred murder and the acquisition of blood. More enlightened Kindred on this Path also seek to uncover lore and knowledge that may lead them to a key to remove the Tremere ritual that cripples them As such, vampires that follow this Path are not mindless monsters murdering Kindred in the streets, but the would be saviors of the entire world. All Kindred of the Path of Blood strive to attain "Oneness" with the mythical Haqim, though few have managed to gain this lofty goal. Most Dervishes believe that Oneness resembles Colconda, or another state wherein vampires can cast off their curse and revel in their Cainite natures.
Common abilities: Comat and occult abilities aid followers in their pursuit of the Path's principles.
NOTE: If you are playing an Assamite who is not under the effects of the Tremere irtual and using the weakness that is listed in the sidebar of pg. 428 of the Main 20th book, the Path of blood demands that the Dervish must diablerize Kindred when they have the opportunity instead of sharing their payments of blood with the Clan. As such, the rating of 4 on the Hierarchy of sin is replaced with Failing to pursue lesser blood, and the 2 rating is replaced with Failing to take an opportunity to lower one's Generation.