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Creation Rules For Mages

 

Please refer to these lists as your guidelines for character creation. They are broken into their Race, Approved, not-approved and restricted. This list is subject to change, please refer back to it before posting a new character to save on time and effort. Thank you.
 

  • Approved: no restrictions, open races, abilities, powers, etc

  • Restricted: Must have a good, strong character concept before submitting for approval.

  • Not-Approved: no characters can be made from this list, unless crafting an NPC for a plot, NPC from this list must be ST-op approved.


General Guidelines:

 

If you do not see something on this list, then chances are it is not approved for play. The accepted supernatural subtypes will come from the following source venues: Vampire, Shifters, Wraith, Changeling, Mage and Mortals. If you aren't sure, make sure to ask.

 

  • we currently do not support material outside of the WoD world. If you have a character concept from a different game, the ops will do their best to assist you in converting your character over to WoD. Please just keep it reasonable.
     

  • There may be more than one op leading or over seeing the area in which you are applying for character approval. The Op that starts to edit your submitted character will be the one to finish it. Attempting to push a character through or resubmitting a rejected character to a different op will result in a warning, a second attempt will result in a temporary ban. Your character was rejected for a reason, if you have a valid issue for wanting a review of your character submission Speak to the channel owners Jose and Jeanne.
     

  • While this is a 18+ Channel we will not accept underage (whether they are vampires turned under 18 or not) characters. Creepers gonna creep, and the owners would prefer not to encourage the creeping. Adult role play of a sexual nature involving underaged characters will not be allowed within any of the Public Rumble Street channels. There is enough trouble going on in the world right now with underaged pornography we will not be adding to it in any way shape or form.


Rumble Street OP Staff

Channel Founders

  • Jose: Head Admin/Storyteller - Able to assist with concept development and system questions pertaining to all systems in play.

  • Jeanne: Head Storyteller/Admin - Able to assist with concept development and system questions pertaining to all systems in play.


Channel Ops and Staff

  • Shan - here for general purpose questions and assistance with concept development

 

At this time there will be no mages approved with an Arete above six at creation.

 

Approved:

Traditions

 

  • The Akashayana [Akashic Brotherhood]
    Harmony is found in the flow of What Is. To attune one's self to that flow is so simple that it can take lifetimes to master. It is, perhaps, the lot of man to strive against that flow; certainly, the modern world is filled with distractions from such purposes. And so, the Alashayana, commonly known as the Akashic Brotherhood, seek harmony in a world filled with chaos.

     

  • The Celestial Chorus
    Heretics and idealists from the world's monotheistic creeds, the embattled Celestial Chorus heeds the voice of the Divine. All living beings, conjured and animated by the One - by whatever name that One is known - can join that Song and shape Creation. Defying their varied orthodoxies, Choristers teach that the Song has many harmonies. A person of faith can hear it and approach the One through the different creeds. And for their tolerance, the Singers have endured a bloodied history of martyrdom.

     

  • The Chakravanti [Euthanatos]
    Death is not an end but simply part of a larger cycle. Life picks up where death leaves off, and death finishes what life begins, bringing it back around for another go at things. Sometimes, a life becomes toxic to everything nearby. At that point, death becomes a blessing... a blessing the Euthanatos Tradition is ready to bestow.

     

  • The Kha'vadi [Dreamspeakers]
    Earth has a voice. Not many folks can still hear it. Long ago, all people listened to that voice - the beat of Life and the song of Spirit. Pride, however, has driven wedges between our world and the spirit realm. It takes strength and vision to hold on to that primal connection in spite of all the distractions of modern life... even more so when that modern world has tried everything in its power to break you. And yet, this Tradition and its people refuse to be broken.

     

  • The Order of Hermes
    Just as Solomon bound spirits to his bidding, as Merlin raised a stable boy to kingship, as John Dee named Elizabeth's realm an Empire and then anchored it in time and space at Greenwich, so too do the Houses of Hermes turn the hidden wheels of the world. Their Arts are the most refined, their knowledge the most exhaustive, their Wills the most dedicated to excellence. In many minds (most especially their own), the Order of Hermes defines the word mage.

     

  • The Mercurial Elite [Virtual Adepts]
    What is real? When you see something, touch something, know something, is it real, or is it simply a collection of signals, bits of information, pieces of data that come together in your mind and make you thing "this is real"? To the Virtual Adepts, everything - buildings, tools, plants, animals, people - can be represented as information. Figure out the code behind something, the Adepts claim, and you can figure out how to manipulate that thing, how to change it, improve it, or delete i. Since information is abstract, you don't even need to touch the thing you want to change. If you know it, you can adjust it just by changing the code. And you can change the code from anywhere.

     

  • The Sahajiya [Cult of Ecstacy]
    Consciousness is both a playground and a trap. Infinite in possibility yet limited by necessity, the human mind is the seat of everything real... at least as far as human beings are concerned, anyway. And so, the Ecstatic Tradition expands reality by expanding consciousness. If you rearrange perceptions, they believe, you also rearrange potential.

     

  • The Society of Ether [Sons of Ether]
    The only thing holding humanity back from achieving its yearned-for Utopia is the smallness of its imagination. So long as individuals allow society and its rulers to dictate the size and extent of their dreams, mundane boredom and all its attendant suffering shall persist. Even the magickal imaginations of most of the Nine Traditions are hampered by what was allowed them in times past by the Powers That Be, whether those powers were shamans, pharaohs, or priests. Only the future is free of these chains, unset and as yet undreamt of. Only the truly bold can make the future real in the present, and the Etherites are nothing if not bold!

     

  • The Verbenae [Verbena]
    Life is shit and piss and blood. Pain and pleasure are inevitable birthrights. Our spirits are not some transcendent separate thing but are instead the raw vitality of Life itself. Drawing from among the oldest mystic understandings, the Verbena Tradition views life as a wondrous, implacable cycle - a dance of elements in which a mage calls tunes but cannot herself resist the dance. This view scares the living hell out of most folks, and that's just how many Verbena like it. If you can't hang with the truth, they figure, just get the fuck out of the way!

     

  • Bata'a
    From deep within the bayous of Louisiana and the Mississippi backwaters, spirit drums sound the pulse of hungry life. Pounding like thousands of racing hearts, they echo with the ghosts of ancient natives and murdered slaves. Louder and louder, they shout out one to another, resounding across the islands of the Caribbean and down into Central and South America - harbingers of wild, blessed ecstasy and the wet, red work of bitterness and revenge.

     

  • Orphans
    Awakening is older than tradition. Long before occult societies appeared to guide and protect their mages, people with talent simply shaped their own Paths. Some gathered together for mutual benefit, whereas others made shit up as they went along. In Ascension War terms, such people are considered Orphans: poor little mages with no home to speak of.



Restricted:

Disparates

  • Ahl~i~Batin
    All things are connected, for all things are One. Though this world appears to be a rich pageant of people, places, creatures, and thoughts, those myriad elements are but mirrors and reflections of a greater Unity. When one realizes this fundamental truth, the Tapestry unfolds, responding to one's will. That Will and the Tapestry become One. This truth the Ahl-i-Batin have known since their beginnings on the legendary Night of Fana, when, in the midst of a terrible war, a faction of Akashayana came upon a group of Darwushim - dervishes - who were dancing and whirling in the moonlit night. On that night, the Brothers and the Darwushim danced together, forming a great mandala... and in the midst of that dance, an ancient consciousness Awakened.

     

  • Children of Knowledge
    "Better living through chemistry!" Once, that phrase epitomized the potential and promise of nuclear power, plastic polymers, and a host of brave new products guaranteed to make life easier and better. For most Awakened folks, it's one of the most insidious catch-phrases ever coined by the Technocratic propagandists. Even so, other mages know it in its original form:Unus es ab arte transcendit; est transcendens omnia per artem: "By the Art, one transcends; through the Art, all is transcendent."

     

  • Hollow Ones
    A hollow age makes hollow people. In many regards, the 20th century was that age - filled with sound and fury but very little depth below its rather spectacular surface. The term "lost generation" was coined to reflect the wild rush of indulgence and abandon that epitomized the early part of that century, and though the Hollow Ones are anything but lost, that phrase echoes their questing Path.

     

  • Sisters of Hippolyta
    Why is God so often considered a man? What happened to reverence for the female - or for that space between polarities where there's room enough for everyone? it's a cliched question, yet no less valid for its overuse. What the hell is up with constant, pervasive denigration of mothers, lovers, sisters, daughters, friends? Why are so many people still terrified by the idea of female power? The Sisters have been asking that question for over 2000 years, and the world still hasn't answered it to their satisfaction.

 

  • Willpower 8 or higher


Backgrounds

  • Wonders above 3


Not-approved:
Disparates

  • Kopa Loei

  • Ngoma

  • The Taftani

  • Templar Knights

  • Wu Lung

 

Technocracy

  • Iteration X

  • New World Order

  • Progenitors

  • Syndicate

  • Void Engineers

 

The Fallen

  • Marauder

  • Nephandi

 

Backgrounds

  • Backup

  • Certification

  • Chantry

  • Cult

  • Enhancement

  • Requisitions

  • Secret Weapons

  • Spies

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