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Melee Weapons

 

Weapon                Damage                 Conceal

Axe                         Strength +3                 N

Club                     *Strength +2                 T

Knife                      Strength +1                  J

Sap                       *Strength +1                P

Stake                 **Strength +1                 T

Sword                   Strength +2                  T


* Denotes a blunt object. Blunt objects inflict bashing damage unless targeted at the head. Head shots inflict lethal damage.

** May paralyze a vampire if driven through the heart. The attacker must target the heart (difficulty 9) and score three damage successes.

P = Pocket; J = Jacket; T = Trenchcoat; N = None.

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