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The Farm

The group has found themselves  settling at a new location, thanks to a bridge they gained from the aid of Luna's Lunes. The surrounding immediate area holds the rather flat sight of brown fields. There are some small patches of green grass that are trying to grow, plants attempting to return from the death that has consumed most places. There are signs from the buildings, ground, and plant life that the acid rains seem to fall less frequently in this area.

The house itself is two stories and offers 6 bedrooms on the second floor with a bathroom. There is a large kitchen, a living area, mud room and bathroom on the main floor. A finished basement holds another two bedrooms and small kitchen space. There is a functioning wood stove located in the living room of the house rather then fireplace. Several porches are present on both level of the building.While most food and personal items have been removed, it still holds furniture from the last owners, left to gather dust as the home sat vacant. Many of the windows are broken and the home itself could use some basic work.

The large open yard holds no fences, though once again has no large items to block the view of the not so distant road that travels to the north and south of the property. A large empty double car garage is present beside the home directly. A small distance from the main house there is a large machine shed. Here there are some rusted tractors that will require some work to get going again should the group chose to utilize them. There are a bunch of spare hunks of metal, pieces of tubing, rubber, and other general farm equipment. There are no tools on hand however, they have clearly been carried away. There is the ability to weld and use the large saws if power were supplied.

Farther yet on the property is a very rusted large machine shed. Around this location there are several broken down vehicles that have most of their usable parts removed, but their metal, seats and such remain in mostly usable states. This building holds the larger tractor and combine that is needed to harvest the fields that once were plentiful. They too will require a little work to get into working order, but seem to be in alright shape over all. The grain silo is empty but can be salvaged or saved for future use.

A known creek runs several miles to the East of this property. The state of the water is unknown. It can safely be assumed that the house has plumbing that at one time worked. Either off of a well or from underground watersheds. The state of that water is also currently unknown.

The mountains are said to be to the West. They can be seen on a clear day surrounded by miles of rolling hills. They are a good deal off from the farm, offering at least some distance from what may roam there.

There is nothing but empty fields for as far as the eye can see.

Located: the middle of no where


Welcome, to the Apocalypse.

#TWFarm-> This is the bunker location

 #TW-Dice   -> dice room
                   -> The dice command to roll is `wod <number of dice> <difficulty>

                   -> example: `wod 4 7     (This would be 4 dice at 7 difficulty)
                   -> For initiative you would roll `roll 1d10 and add your total of your wits + dex. So if you have a wits of 2 and a 3 in dex that = 5. So it would be

                       `roll 1d10+5

Hambone

Deeded: Walks-the-Walk,  Holds-the-Line
Fostern, Homid, Ahroun
Den Parent
Bone Gnawer

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